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VR
2002
IEEE
131views Virtual Reality» more  VR 2002»
15 years 9 months ago
A Combined Immersive and Desktop Authoring Tool for Virtual Environments
While frameworks and application programming interfaces for virtual reality are commonplace today, designing scenarios for virtual environments still remains a tedious and time co...
Roland Holm, Erwin Stauder, Roland Wagner, Markus ...
CDC
2009
IEEE
119views Control Systems» more  CDC 2009»
15 years 9 months ago
Linear Parameter Varying Iterative Learning Control
— In this paper an Iterative Learning Control (ILC) algorithm is proposed for a certain class of Linear Parameter Varying (LPV) systems whose dynamics change between iterations. ...
Mark Edward John Butcher, Alireza Karimi
IDA
2001
Springer
15 years 9 months ago
Fluent Learning: Elucidating the Structure of Episodes
Fluents are logical descriptions of situations that persist, andcompositefluents are statistically significant temporal relationships(nearlyidentical withthosein Allen’stemporal...
Paul R. Cohen
PSYCHNOLOGY
2008
92views more  PSYCHNOLOGY 2008»
15 years 3 months ago
Experiences of Evaluating Presence in Augmented Realities
This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, i...
Rod McCall, Anne-Kathrin Braun
ICRA
2010
IEEE
136views Robotics» more  ICRA 2010»
15 years 3 months ago
A fast and frugal method for team-task allocation in a multi-robot transportation system
Abstract— In this paper we present two task-allocation strategies for a multi-robot transportation system. The first strategy is based on a centralized planner that uses domain ...
Jens Wawerla, Richard T. Vaughan