of modelling abstractions to map from items in the real-world to objects in the computational domain is oth for the effective implementation of abstract problem solutions and for ...
Mariusz Nowostawski, Geoff Bush, Martin K. Purvis,...
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
A novel approach is presented for estimating human body posture and motion from a video sequence. Human pose is defined as the instantaneous image plane configuration of a singl...
Virtual teams are becoming common place in many organizations. These teams are geographically distributed and communicate via computer-mediated communication systems. Two factors ...
— Research on multimedia adaptation usually assumes undifferentiated, best-effort service from the network, and relies on signaling mechanisms such as packet loss rates for feedb...