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» Topological Modelling for Human Augmented Mapping
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CHI
2006
ACM
16 years 4 days ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
RECOMB
2006
Springer
16 years 1 days ago
De Novo Signaling Pathway Predictions Based on Protein-Protein Interaction, Targeted Therapy and Protein Microarray Analysis
Abstract. Mapping intra-cellular signaling networks is a critical step in developing an understanding of and treatments for many devastating diseases. The predominant ways of disco...
Derek A. Ruths, Jen-Te Tseng, Luay Nakhleh, Prahla...
ASPLOS
2006
ACM
15 years 5 months ago
A spatial path scheduling algorithm for EDGE architectures
Growing on-chip wire delays are motivating architectural features that expose on-chip communication to the compiler. EDGE architectures are one example of communication-exposed mi...
Katherine E. Coons, Xia Chen, Doug Burger, Kathryn...
ICIP
1998
IEEE
16 years 1 months ago
A Neural Network based Scheme for Unsupervised Video Object Segmentation
In this paper, we proposed a neural network based scheme for performing unsupervised video object segmentation, especially for videophone or videoconferencing applications. The pr...
Anastasios D. Doulamis, Nikolaos D. Doulamis, Stef...
CHI
2011
ACM
14 years 3 months ago
HyperSource: bridging the gap between source and code-related web sites
Programmers frequently use the Web while writing code: they search for libraries, code examples, tutorials, and documentation. This link between code and visited Web pages remains...
Björn Hartmann, Mark Dhillon, Matthew K. Chan