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» Toward Virtual Humans
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168
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SCA
2007
15 years 6 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
CHI
2004
ACM
16 years 4 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
144
Voted
CSCWD
2008
Springer
15 years 5 months ago
EnViron: An integrated VR tool for engineering projects
One of the main objectives in engineering departments of large industries is the implementation of integrated information systems to manage their projects' life cycle. EnViro...
Ismael H. F. dos Santos, Alberto Barbosa Raposo, L...
LWA
2007
15 years 5 months ago
Mediating expert knowledge and visitor interest in art work recommendation
In this paper, we will present an outline for an online recommender system for art works. The system, termed Virtual Museum Guide, will take the interest that visitors of an onlin...
Leendert van Maanen
103
Voted
MICCAI
2005
Springer
16 years 4 months ago
A Method to Evaluate Human Spatial Coordination Interfaces for Computer-Assisted Surgery
Computer assistance for breast conserving surgery requires a guidance method to assist a surgeon in locating tumor margin accurately. A wide array of guidance methods can be consid...
Michel-Alexandre Cardin, Jian-Xiong Wang, Donald B...