Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to faci...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
Abstract. Producing plays, films or animations is a complex and expensive process involving various professionals and media. Our proposed software system, SceneMaker, aims to facil...
Eva Hanser, Paul McKevitt, Tom Lunney, Joan Condel...
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Automatically translating natural language into machine-readable instructions is one of major interesting and challenging tasks in Natural Language (NL) Processing. This problem c...
This paper outlines a method to specify a wide range of diagrams by hypergraphs and diagram dynamics by hypergraph rewrite rules. The specification of a diagram language together ...