The main problem of planning is to find a sequence of actions that an agent must perform to achieve a given objective. An important part of planning is checking whether a given pl...
— This paper proposes a method for augmenting the information of a monocular camera and a range finder. This method is a valuable step towards solving the SLAM problem in unstruc...
Ali Akbar Aghamohammadi, Amir Hossein Tamjidi, Ham...
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
We start by formulating the resource sharing in peer-to-peer (P2P) networks as a random-matching gift-giving game, where self-interested peers aim at maximizing their own long-ter...
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...