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IWCMC
2006
ACM
15 years 3 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
MWCN
2004
Springer
15 years 2 months ago
Understanding the Interactions between Unicast and Group Communications Sessions in Ad Hoc Networks
Abstract In this paper, our objective is to study and understand the mutual effects between the group communication protocols and unicast sessions in mobile ad hoc networks. The mo...
Lap Kong Law, Srikanth V. Krishnamurthy, Michalis ...
BSN
2009
IEEE
330views Sensor Networks» more  BSN 2009»
15 years 27 days ago
Speckled Tango Dancers: Real-Time Motion Capture of Two-Body Interactions Using On-body Wireless Sensor Networks
: This project investigates the application of a fully wireless network of inertial sensors for full-body, 3-D motion capture, for the real-time analysis of Tango dancing. Towards ...
D. K. Arvind, Aris Valtazanos
69
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DAGSTUHL
2003
14 years 11 months ago
Toward a Cognitive System Algebra: Application to Facial Expression Learning and Imitation
In this paper, we try to demonstrate the capability of a very simple architecture to learn to recognize and reproduce facial expressions without the innate capability to recognize ...
Philippe Gaussier, Ken Prepin, Jacqueline Nadel
WISES
2004
14 years 11 months ago
Towards a Rapid Prototyping Framework for Architecture Exploration in Embedded Systems
-- In this paper a Rapid Prototyping Framework and next steps towards the support for interactive Architecture Exploration based on the SPEAR processor core (Scalable Processor for...
Martin Jankela, Wolfgang Puffitsch, Wolfgang Huber