This paper deals with the fully automatic extraction of classifiable person features out of a video stream with challenging background. Basically the task can be split in two part...
New techniques are presented for rendering complex hierarchical skeletal implicit models in several pen-and-ink styles. A particle system is employed to find interesting areas on ...
Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Co...
We address the problem of learning object class models and object segmentations from unannotated images. We introduce LOCUS (Learning Object Classes with Unsupervised Segmentation...
Abstract. We present a new method to simulate deformable volumetric objects interactively using finite elements. With quadratic basis functions and a non-linear strain tensor, we a...
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...