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» Tracking Complex Objects Using Graphical Object Models
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SIGGRAPH
1991
ACM
15 years 6 months ago
Convolution surfaces
Smoothly blended articulated models are often difficult to construct using current techniques. Our solution in this paper is to extend the surfaces introduced by Blinn [Blinn 1982...
Jules Bloomenthal, Ken Shoemake
97
Voted
SG
2010
Springer
15 years 8 months ago
A Method for Reconstructing Sketched Polyhedral Shapes with Rounds and Fillets
In this paper we present a method for detecting rounds and fillets in engineering sketches and drawings, and automatically generating a 3D model of the corresponding object, with r...
Pedro Company, Peter Ashley, Clifford Varley
VISUALIZATION
2002
IEEE
15 years 7 months ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
TOG
2002
123views more  TOG 2002»
15 years 2 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
ADC
2007
Springer
93views Database» more  ADC 2007»
15 years 7 months ago
A Heuristic Approach to Cost-Efficient Derived Horizontal Fragmentation of Complex Value Databases
Derived horizontal fragmentation is one of the main database distribution design techniques. Unlike primary horizontal fragmentation, the decision of derived horizontal fragmentat...
Hui Ma, Klaus-Dieter Schewe, Qing Wang