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» Tracking Complex Objects Using Graphical Object Models
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185
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UIST
1993
ACM
15 years 7 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
SMI
2005
IEEE
156views Image Analysis» more  SMI 2005»
15 years 9 months ago
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces
Point-based surfaces (i.e. surfaces represented by discrete point sets which are either directly obtained by current 3D acquisition devices or converted from other surface represe...
Tamy Boubekeur, Patrick Reuter, Christophe Schlick
131
Voted
APCCM
2009
15 years 4 months ago
Multi-Level Domain Modeling with M-Objects and M-Relationships
Using traditional semantic data modeling, multi-level modeling can be achieved by representing objects in different abstraction hierarchies, namely classification, aggregation and...
Bernd Neumayr, Katharina Grün, Michael Schref...
116
Voted
TOG
2008
78views more  TOG 2008»
15 years 3 months ago
Subdivision shading
The idea of Phong Shading is applied to subdivision surfaces: normals are associated with vertices and the same construction is used for both locations and normals. This creates v...
Marc Alexa, Tamy Boubekeur
SIGGRAPH
2000
ACM
15 years 7 months ago
As-rigid-as-possible shape interpolation
We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense tha...
Marc Alexa, Daniel Cohen-Or, David Levin