Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
We present a new particle-based surface representation with which a user can interactively sculpt free-form surfaces. The particles maintain mesh connectivity and operate under ru...
Lee Markosian, Jonathan M. Cohen, Thomas Crulli, J...
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
This paper presents an approach for tracking paper documents on the desk over time and automatically linking them to the corresponding electronic documents using an overhead video...
In many different application areas, e.g. space observation systems or engineering systems of world-wide operating companies, there is a need for an efficient distributed intersect...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...