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» Tracking Complex Objects Using Graphical Object Models
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CW
2005
IEEE
15 years 5 months ago
Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Chris Thorne
WSC
2008
15 years 5 months ago
A simulation based optimization algorithm for slack reduction and workforce scheduling
In an assembly line with high labor proportion, the workforce planning and scheduling is a very complex problem. At the background of increasing labor costs, it is very important ...
Daniel Noack, Oliver Rose
146
Voted
VRML
1998
ACM
15 years 7 months ago
VRML in Architectural Construction Documents: A Case Study
The Virtual Reality Modeling Language (VRML) and the World Wide Web (WWW) offer new opportunities to communicate an architect’s design intent throughout the design process. We h...
Dace A. Campbell
115
Voted
OOPSLA
1998
Springer
15 years 7 months ago
Role Model Based Framework Design and Integration
Today, any large object-oriented software system is built using frameworks. Yet, designing frameworks and defining their interaction with clients remains a difficult task. A prima...
Dirk Riehle, Thomas R. Gross
ICCV
2003
IEEE
16 years 5 months ago
Adaptive Dynamic Range Imaging: Optical Control of Pixel Exposures Over Space and Time
This paper presents a new approach to imaging that significantly enhances the dynamic range of a camera. The key idea is to adapt the exposure of each pixel on the image detector,...
Shree K. Nayar, Vlad Branzoi