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CW
2008
IEEE
15 years 4 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
ISVC
2007
Springer
15 years 3 months ago
A Vision-Based Architecture for Intent Recognition
Abstract. Understanding intent is an important aspect of communication among people and is an essential component of the human cognitive system. This capability is particularly rel...
Alireza Tavakkoli, Richard Kelley, Christopher Kin...
ICRA
2006
IEEE
87views Robotics» more  ICRA 2006»
15 years 3 months ago
Fast Localization of Avalanche Victims using Sum of Gaussians
— The probability of finding alive a person buried by a snow avalanche decreases dramatically with time. The best chance for the victims is to carry an avalanche beacon or ARVA ...
Pedro Pinies, Juan D. Tardós
CHI
2006
ACM
15 years 3 months ago
Fitster: social fitness information visualizer
We present Fitster, a social visualization interface that supports fitness motivation among busy people struggling to exercise. Among our pilot group of busy graduate students, we...
Noor Ali-Hasan, Diana Gavales, Andrew Peterson, Ma...
MM
2006
ACM
132views Multimedia» more  MM 2006»
15 years 3 months ago
Music emotion classification: a fuzzy approach
Due to the subjective nature of human perception, classification of the emotion of music is a challenging problem. Simply assigning an emotion class to a song segment in a determi...
Yi-Hsuan Yang, Chia Chu Liu, Homer H. Chen