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» Tracking human motion and actions for interactive robots
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CRV
2005
IEEE
198views Robotics» more  CRV 2005»
15 years 5 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
MM
2004
ACM
277views Multimedia» more  MM 2004»
15 years 5 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
ECCV
1994
Springer
16 years 1 months ago
Visual Tracking of High DOF Articulated Structures: an Application to Human Hand Tracking
Passive sensing of human hand and limb motion is important for a wide range of applications from human-computer interaction to athletic performance measurement. High degree of free...
James M. Rehg, Takeo Kanade
ICRA
2009
IEEE
117views Robotics» more  ICRA 2009»
14 years 9 months ago
Temporal stabilization of discrete movement in variable environments: An attractor dynamics approach
The ability to generate discrete movement with distinct and stable time courses is important for interaction scenarios both between different robots and with human partners, for ca...
Matthias Tuma, Ioannis Iossifidis, Gregor Schö...
ICRA
2009
IEEE
160views Robotics» more  ICRA 2009»
14 years 9 months ago
SBC for motion assist using neural oscillator
In this paper we propose a framework for synchronization based control (SBC) using neural oscillators for motion assist. A neural oscillator is used to accomplish synchronization a...
Xia Zhang, Minoru Hashimoto