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SIGGRAPH
1991
ACM
15 years 6 months ago
Coping with friction for non-penetrating rigid body simulation
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
David Baraff
BMCBI
2007
172views more  BMCBI 2007»
15 years 3 months ago
Bayesian approaches to reverse engineer cellular systems: a simulation study on nonlinear Gaussian networks
Background: Reverse engineering cellular networks is currently one of the most challenging problems in systems biology. Dynamic Bayesian networks (DBNs) seem to be particularly su...
Fulvia Ferrazzi, Paola Sebastiani, Marco Ramoni, R...
APSEC
2005
IEEE
15 years 8 months ago
Model Checking Interrupt-Dependent Software
Embedded control programs are hard to analyse because their behaviour depends on how they interact with hardware devices. In particular, embedded code typically uses interrupts to...
Colin J. Fidge, Phil Cook
AAAI
2006
15 years 4 months ago
Using an Ontology for Knowledge Acquisition
We describe an approach to distributed knowledge acquisition using an ontology. The ontology is used to represent and reason about soldier performance. These methods are embedded ...
Stacy Lovell, Webb Stacy
CLUSTER
2009
IEEE
15 years 9 months ago
MDCSim: A multi-tier data center simulation, platform
Abstract—Performance and power issues are becoming increasingly important in the design of large cluster based multitier data centers for supporting a multitude of services. Desi...
Seung-Hwan Lim, Bikash Sharma, Gunwoo Nam, Eun-Kyo...