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CAD
2000
Springer
14 years 9 months ago
Efficiently computing and updating triangle strips for real-time rendering
Triangle strips are a widely used hardware-supported data-structure to compactly represent and efficiently render polygonal meshes. In this paper we survey the efficient generatio...
Jihad El-Sana, Francine Evans, Aravind Kalaiah, Am...
JCISE
2002
204views more  JCISE 2002»
14 years 9 months ago
Hierarchical Iso-Surface Extraction
The extraction and display of iso-surfaces is a standard method for the visualization of volume data sets. In this paper we present a novel approach that utilizes a hierarchy on b...
Ulf Labsik, Kai Hormann, Martin Meister, Günt...
AMDO
2010
Springer
14 years 7 months ago
Finding Optimal Parameter Configuration for a Dynamic Triangle Mesh Compressor
This paper proposes a method of rate-distortion optimisation of an algorithm for compressing dynamic 3D triangle meshes. Although many articles regarding compression methods for th...
Oldrich Petrík, Libor Vása
PG
2002
IEEE
15 years 2 months ago
A Divide and Conquer Algorithm for Triangle Mesh Connectivity Encoding
We propose a divide and conquer algorithm for the single resolution encoding of triangle mesh connectivity. Starting from a boundary edge we grow a zig-zag strip which divides the...
Ioannis P. Ivrissimtzis, Christian Rössl, Han...
GRAPHICSINTERFACE
1998
14 years 11 months ago
Triangle Mesh Compression
Costa Touma, Craig Gotsman