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ICDE
2012
IEEE
240views Database» more  ICDE 2012»
13 years 2 months ago
Approximate Shortest Distance Computing: A Query-Dependent Local Landmark Scheme
—Shortest distance query between two nodes is a fundamental operation in large-scale networks. Most existing methods in the literature take a landmark embedding approach, which s...
Miao Qiao, Hong Cheng, Lijun Chang, Jeffrey Xu Yu
COMPUTING
2007
101views more  COMPUTING 2007»
14 years 11 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
VISUALIZATION
2000
IEEE
15 years 4 months ago
Bicubic subdivision-surface wavelets for large-scale isosurface representation and visualization
We introduce a new subdivision-surface wavelet transform for arbitrary two-manifolds with boundary that is the first to use simple lifting-style filtering operations with bicubi...
Martin Bertram, Mark A. Duchaineau, Bernd Hamann, ...
CCCG
2003
15 years 1 months ago
On Coherent Rotation Angles for As-Rigid-As-Possible Shape Interpolation
Morphing algorithms aim to construct visually pleasing interpolations (morphs) between 2D or 3D shapes. One of the desirable properties of a morph is avoiding selfintersections of...
Jaeil Choi, Andrzej Szymczak
VISSYM
2004
15 years 1 months ago
Isosurface Computation Made Simple
This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
Valerio Pascucci