Sciweavers

221 search results - page 26 / 45
» Twinkle: programming with color
Sort
View
SI3D
2005
ACM
15 years 3 months ago
Ambient occlusion fields
We present a novel real-time technique for computing inter-object ambient occlusion. For each occluding object, we precompute a field in the surrounding space that encodes an app...
Janne Kontkanen, Samuli Laine
ISSS
1996
IEEE
103views Hardware» more  ISSS 1996»
15 years 2 months ago
Instruction Set Design and Optimizations for Address Computation in DSP Architectures
In this paper we investigate the problem of code generation for address computation for DSP processors. This work is divided into four parts. First, we propose a branch instructio...
Guido Araujo, Ashok Sudarsanam, Sharad Malik
64
Voted
SIGGRAPH
1994
ACM
15 years 2 months ago
TBAG: a high level framework for interactive, animated 3D graphics applications
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
Conal Elliott, Greg Schechter, Ricky Yeung, Salim ...
83
Voted
AIPR
2004
IEEE
15 years 1 months ago
Adaptive Road Detection through Continuous Environment Learning
The Intelligent Systems Division of the National Institute of Standards and Technology has been engaged for several years in developing real-time systems for autonomous driving. A...
Mike Foedisch, Aya Takeuchi
CORR
2007
Springer
147views Education» more  CORR 2007»
14 years 10 months ago
Decomposition During Search for Propagation-Based Constraint Solvers
Abstract. We describe decomposition during search (DDS), an integration of And/Or tree search into propagation-based constraint solvers. The presented search algorithm dynamically ...
Martin Mann, Guido Tack, Sebastian Will