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NETGAMES
2005
ACM
15 years 3 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
SIGMETRICS
2005
ACM
101views Hardware» more  SIGMETRICS 2005»
15 years 3 months ago
Fundamental bounds on the accuracy of network performance measurements
This paper considers the basic problem of “how accurate can we make Internet performance measurements”. The answer is somewhat counter-intuitive in that there are bounds on th...
Matthew Roughan
ICN
2005
Springer
15 years 3 months ago
Efficient Prioritized Service Recovery Using Content-Aware Routing Mechanism in Web Server Cluster
In the future, many more people will use web service in Ubiquitous environments. SMD-cluster, which is one of previous research, is a proposed scalable cluster system to meet the c...
Euisuk Kang, Sook-Heon Lee, Myong-Soon Park
PET
2005
Springer
15 years 3 months ago
High-Power Proxies for Enhancing RFID Privacy and Utility
A basic radio-frequency identification (RFID) tag is a small and inexpensive microchip that emits a static identifier in response to a query from a nearby reader. Basic tags of t...
Ari Juels, Paul F. Syverson, Daniel V. Bailey
GD
2004
Springer
15 years 3 months ago
Clustering Cycles into Cycles of Clusters
In this paper we study simple families of clustered graphs that are highly unconnected. We start by studying 3-cluster cycles, which are clustered graphs such that the underlying ...
Pier Francesco Cortese, Giuseppe Di Battista, Maur...