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ISVLSI
2006
IEEE
89views VLSI» more  ISVLSI 2006»
15 years 8 months ago
System Exploration of SystemC Designs
Due to increasing design complexity new methodologies for system modeling have been established in VLSI CAD. The SystemC methodology gains a significant reduction of design cycle...
Christian Genz, Rolf Drechsler
CHI
2006
ACM
16 years 2 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
137
Voted
CSL
2002
Springer
15 years 1 months ago
Lightly supervised and unsupervised acoustic model training
The last decade has witnessed substantial progress in speech recognition technology, with todays state-of-the-art systems being able to transcribe unrestricted broadcast news audi...
Lori Lamel, Jean-Luc Gauvain, Gilles Adda
ISORC
2000
IEEE
15 years 5 months ago
Verification of UML-Based Real-Time System Designs by Means of cTLA
The Unified Modeling Language UML is well-suited for the design of real-time systems. In particular, the design of dynamic system behaviors is supported by interaction diagrams an...
Günter Graw, Peter Herrmann, Heiko Krumm
234
Voted
HRI
2011
ACM
14 years 5 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...