Most approaches to the visual perception of humans do not include high-level activity recognitition. This paper presents a system that fuses and interprets the outputs of several c...
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable ...
The next-generation social communication medium, teleimmersion, is receiving increasing attention from both the research and industrial communities. It enables interaction between...
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...
: We combine a low resolution time-of-flight depth image camera based on photonic mixer devices with two standard cameras in a stereo configuration. We show that this approach is u...