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2004
ACM
15 years 9 months ago
Adaptive Crowd Behaviour to Aid Real-Time Rendering of a Cultural Heritage Environment
In current city visualisations crowds are being included to increase realism in the scene. With the self-steering nature of crowds it is traditionally difficult to control the nu...
G. Ryder, P. A. Flack, A. M. Day
VRCAI
2004
ACM
15 years 9 months ago
Photorealism or/and non-photorealism in augmented reality
Actual graphic hardware becomes more and more powerful. Consequently, virtual scenes can be rendered in a very good quality integrating dynamic behavior, real-time shadows, bump m...
Michael Haller
KI
2004
Springer
15 years 9 months ago
Using Behavioral Knowledge for Situated Prediction of Movements
Abstract. The textual description of video sequences exploits conceptual knowledge about the behavior of depicted agents. An explicit representation of such behavioral knowledge fa...
Michael Arens, Artur Ottlik, Hans-Hellmut Nagel
MIPS
2004
Springer
137views Multimedia» more  MIPS 2004»
15 years 9 months ago
Distributed Multi-source Video Composition on High Capacity Networks
We present the development and experimentation of a distributed system for pervasive video communication on gigabit networks. We have implemented an event-based control mechanism f...
Yan Grunenberger, Phuong Hoang Nguyen, Gilles Priv...
RT
2004
Springer
15 years 9 months ago
Simulating Photon Mapping for Real-time Applications
This paper introduces a novel method for simulating photon mapping for real-time applications. First we introduce a new method for selectively redistributing photons. Then we desc...
Bent Dalgaard Larsen, Niels Jørgen Christen...