How do tangible systems take advantage of our sociophysical embodiment in the world? How can we use tangible interaction to better understand collaboration and intersubjectivity? ...
Understanding performance and related issues in a complex system requires analyzing where and why the program spends its resources. In a reactive system such as a interactive appl...
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Email has become overloaded as users make use of email tools for performing a wide range of activities. Previous studies have demonstrated the different strategies employed by ema...
Axiom pinpointing has been introduced in description logics (DL) to help the user understand the reasons why consequences hold by computing minimal subsets of the knowledge base th...