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» Underwater 3D Mapping: Experiences and Lessons learned
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NIME
2005
Springer
136views Music» more  NIME 2005»
15 years 3 months ago
Learning Advanced Skills on New Instruments (or practising scales and arpeggios on your NIME)
When learning a classical instrument, people often either take lessons in which an existing body of “technique” is delivered, evolved over generations of performers, or in som...
Sageev Oore
ML
1998
ACM
115views Machine Learning» more  ML 1998»
14 years 9 months ago
Pharmacophore Discovery Using the Inductive Logic Programming System PROGOL
This paper is a case study of a machine aided knowledge discovery process within the general area of drug design. More speci cally, the paper describes a sequence of experiments in...
Paul W. Finn, Stephen Muggleton, David Page, Ashwi...
75
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CCIA
2005
Springer
15 years 3 months ago
Direct Policy Search Reinforcement Learning for Robot Control
— This paper proposes a high-level Reinforcement Learning (RL) control system for solving the action selection problem of an autonomous robot. Although the dominant approach, whe...
Andres El-Fakdi, Marc Carreras, Narcís Palo...
CHI
2006
ACM
15 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
MM
2006
ACM
117views Multimedia» more  MM 2006»
15 years 3 months ago
Interactive "immaterial" screen for performing arts
Various performing arts increasingly employ projection screens and other information displays as essential elements of the show. We present some possibilities and lessons learned ...
Ismo Rakkolainen, Tanju Erdem, Çigdem Erdem...