We present an evaluation of pattern languages as tools for participatory design, based on three criteria, derived from the work of Christopher Alexander: empowering users, generat...
Andy Dearden, Janet Finlay, Liz Allgar, Barbara Mc...
We describe the development of a novel tangible interface we call the InterCUBE, a cube-shaped device with no external buttons or widgets. We study the implications of such a shape...
In this paper we describe the use of design patterns as a basis for creating a Humanoid Walking Pattern Generator Software having a modular architecture. This architecture made po...
The PhotoArcs interface aims to enable easy and fun creation and manipulation of photo-narratives to encourage sharing and interaction. PhotoArcs leverages the benefits of existin...
While current eye-based interfaces offer enormous potential for efficient human-computer interaction, they also manifest the difficulty of inferring intent from user eye movements...