Sciweavers

1259 search results - page 33 / 252
» Use Cases, Actions, and Roles
Sort
View
GECCO
2003
Springer
15 years 7 months ago
On Role of Implicit Interaction and Explicit Communications in Emergence of Social Behavior in Continuous Predators-Prey Pursuit
We present the result of our work on use of genetic programming for evolving social behavior of agents situated in inherently cooperative environment. We use predators-prey pursuit...
Ivan Tanev, Katsunori Shimohara
EXPERT
2006
105views more  EXPERT 2006»
15 years 1 months ago
Generating Ambient Behaviors in Computer Role-Playing Games
Many computer games use custom scripts to control the ambient behaviors of non-player characters (NPCs). Therefore, a story writer must write fragments of computer code for the hun...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
COST
2008
Springer
100views Multimedia» more  COST 2008»
15 years 3 months ago
Using Context to Disambiguate Communicative Signals
After perceiving multi-modal behaviour from a user or agent a conversational agent needs to be able to determine what was intended with that behaviour. Contextual variables play an...
Mark ter Maat, Dirk Heylen
CORR
2011
Springer
136views Education» more  CORR 2011»
14 years 5 months ago
Reinforcement Learning for Agents with Many Sensors and Actuators Acting in Categorizable Environments
In this paper, we confront the problem of applying reinforcement learning to agents that perceive the environment through many sensors and that can perform parallel actions using ...
Enric Celaya, Josep M. Porta
TSMC
1998
99views more  TSMC 1998»
15 years 1 months ago
Learning visually guided grasping: a test case in sensorimotor learning
Abstract—We present a general scheme for learning sensorimotor tasks which allows rapid on-line learning and generalization of the learned knowledge to unfamiliar objects. The sc...
Ishay Kamon, Tamar Flash, Shimon Edelman