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» Use of design patterns in analogy-based design
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CAISE
2006
Springer
15 years 5 months ago
Separation and Modularization of Crosscutting Social Patterns in Detailed Architectural Design
This paper outlines an aspect-oriented approach to support separation and modularization of crosscutting concerns in multi-agent systems. Aspects as abstractions to capture social ...
Carla T. L. L. Silva, Jaelson Brelaz de Castro, Jo...
ER
1997
Springer
148views Database» more  ER 1997»
15 years 6 months ago
Intelligent Support for Retrieval and Synthesis of Patterns for Object-Oriented Design
Several decades of software engineering research confirm that effective reuse is the only realistic approach to meeting the ever-increasing demands on the software industry. Over ...
Sandeep Purao, Veda C. Storey
DIGRA
2003
Springer
15 years 7 months ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen
TLT
2008
62views more  TLT 2008»
15 years 1 months ago
Video Collaboratories for Research and Education: An Analysis of Collaboration Design Patterns
Abstract--Web-based video collaboration environments have transformative potentials for video-enhanced education and for videobased research studies. We first describe DIVER, a pla...
Roy Pea, Robb Lindgren
MATES
2009
Springer
15 years 8 months ago
Towards Pattern-Oriented Design of Agent-Based Simulation Models
Abstract. The formalization and use of experiences in good model design would make an important contribution to increasing the efficiency of modeling as well as to supporting the k...
Franziska Klügl, Lars Karlsson