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ACCV
2010
Springer
14 years 11 months ago
Social Interactive Human Video Synthesis
In this paper, we propose a computational model for social interaction between three people in a conversation, and demonstrate results using human video motion synthesis. We utilis...
Dumebi Okwechime, Eng-Jon Ong, Andrew Gilbert, Ric...
TEI
2009
ACM
99views Hardware» more  TEI 2009»
15 years 11 months ago
Multi-finger interactions with papers on augmented tabletops
Although many augmented tabletop systems have shown the potential and usability of finger-based interactions and paper-based interfaces, they have mainly dealt with each of them ...
Son Do-Lenh, Frédéric Kaplan, Akshit...
TCSV
2008
174views more  TCSV 2008»
15 years 4 months ago
A Survey of Vision-Based Trajectory Learning and Analysis for Surveillance
Abstract--This paper presents a survey of trajectory-based activity analysis for visual surveillance. It describes techniques that use trajectory data to define a general set of ac...
Brendan Tran Morris, Mohan M. Trivedi
UIST
2004
ACM
15 years 10 months ago
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, W...
ISWC
2003
IEEE
15 years 9 months ago
Shoes as a Platform for Vision
We explore the use of a shoe-mounted camera as a sensory system for wearable computing. We demonstrate tools useful for gait analysis, obstacle detection, and context recognition....
Paul M. Fitzpatrick, Charles C. Kemp