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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 10 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
JCDL
2005
ACM
111views Education» more  JCDL 2005»
15 years 10 months ago
Digitization and 3D modeling of movable books
Movable books provide interesting challenges for digitization and user interfaces design. We report in this paper some preliminary results in the building of a 3D visualization wo...
Pierre Cubaud, Jérôme Dupire, Alexand...
NORDICHI
2004
ACM
15 years 9 months ago
Adaptivity in speech-based multilingual e-mail client
In speech interfaces users must be aware what can be done with the system – in other words, the system must provide information to help the users to know what to say. We have ad...
Esa-Pekka Salonen, Mikko Hartikainen, Markku Turun...
IPPS
2007
IEEE
15 years 10 months ago
Client-Side Implementation of Dynamic Asynchronous Invocations for Web Services
Web Services are becoming more and more fundamental building blocks of Web-based distributed applications and a core technology for Grid systems. Due to their flexibility, Web Ser...
Giancarlo Tretola, Eugenio Zimeo
NETGAMES
2006
ACM
15 years 10 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov