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GECCO
2007
Springer
167views Optimization» more  GECCO 2007»
15 years 3 months ago
Eye-tracking evolutionary algorithm to minimize user fatigue in IEC applied to interactive one-max problem
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
PERCOM
2007
ACM
15 years 9 months ago
A User Interaction Model for NFC Enabled Applications
Near field communication (NFC) is a short-range wireless protocol that allows users to connect devices and access content and services by simply holding enabled devices near each ...
Yaw Anokwa, Gaetano Borriello, Trevor Pering, Roy ...
HCI
2009
14 years 7 months ago
Insight into Kansei Color Combinations in Interactive User Interface Designing
Color has a major impact on Human Computer Interaction. Although there is a very thin line between appropriate and inappropriate use of color, if used properly, color can be a powe...
K. G. D. Tharangie, Shuichi Matsuzaki, Ashu Marasi...
PRICAI
2000
Springer
15 years 1 months ago
Recognizing Intentions from Rejoinders in a Bayesian Interactive Argumentation System
We describe a mechanism which recognizes a user's intentions from short-form rejoinders to arguments generated from Bayesian networks. The mechanism builds candidate reasoning...
Ingrid Zukerman, Nathalie Jitnah, Richard McConach...
ACL
2010
14 years 7 months ago
Balancing User Effort and Translation Error in Interactive Machine Translation via Confidence Measures
This work deals with the application of confidence measures within an interactivepredictive machine translation system in order to reduce human effort. If a small loss in translat...
Jesús González-Rubio, Daniel Ortiz-M...