Today biometric techniques are based either on passive (e.g. IrisScan, Face) or active methods (e.g. voice and handwriting). In our work we focus on evaluation of the latter. These...
Franziska Wolf, T. K. Basu, Pranab K. Dutta, Claus...
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
The IBM Task Modeler supports the rapid creation and analysis of hierarchical task models, thereby providing a valuable and naturally visual tool for information architects. Task ...
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...