Sciweavers

79 search results - page 5 / 16
» User Interface Design of the Interactive Fingerprint Recogni...
Sort
View
HRI
2011
ACM
14 years 27 days ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
CG
2010
Springer
14 years 7 months ago
The effect of task on classification accuracy: Using gesture recognition techniques in free-sketch recognition
Generating, grouping, and labeling free-sketch data is a difficult and time-consuming task for both user study participants and researchers. To simplify this process for both part...
M. Field, S. Gordon, Eric Jeffrey Peterson, R. Rob...
CHI
2009
ACM
15 years 10 months ago
Going my way: a user-aware route planner
Going My Way is a mobile user-aware route planner. The system collects GPS data of a user's everyday locations and provides directions from an automatically selected set of l...
Jaewoo Chung, Chris Schmandt
70
Voted
CHI
2003
ACM
15 years 9 months ago
Multimodal 'eyes-free' interaction techniques for wearable devices
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
JCDL
2006
ACM
140views Education» more  JCDL 2006»
15 years 3 months ago
Exploring erotics in Emily Dickinson's correspondence with text mining and visual interfaces
This paper describes a system to support humanities scholars in their interpretation of literary work. It presents a user interface and web architecture that integrates text minin...
Catherine Plaisant, James Rose, Bei Yu, Loretta Au...