—We analyze a comprehensive model for multi-class job scheduling accounting for user abandonment, with the objective of minimizing the total discounted or time-average sum of lin...
A case study in low-power system-level design is presented. We detail the design of a low-power embedded system, a touchscreen interface device for a personal computer. This devic...
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
Abstract. This paper describes our work on the design and development of a spoken dialog system, which uses synthesized speech of various different Viennese varieties. In a previo...
Michael Pucher, Friedrich Neubarth, Dietmar Schabu...
The emergence of high-speed communication systems has enabled the support of complex multimedia applications. The traffic patterns generated by such applications are likely to be ...