Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
In this paper, we present an algorithm using dynamic texture synthesis for closed-loop video coding. Video textures, or so-called dynamic textures are video sequences with moving ...
Aleksandar Stojanovic, Mathias Wien, Thiow Keng Ta...
— Digital Ecosystems is the new paradigm for dynamic IT business integration. A Digital Ecosystem consists of institutions that compete, collaborate, and form stable or unstable ...
—A key benefit of utility data centers and cloud computing infrastructures is the level of consolidation they can offer to arbitrary guest applications, and the substantial savi...
Mukil Kesavan, Adit Ranadive, Ada Gavrilovska, Kar...
We present a simple set of data structures, and a collection of methods for constructing and updating the structures, designed to support the use of cohesive elements in simulation...