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HAPTICS
2003
IEEE
15 years 10 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
PVLDB
2010
166views more  PVLDB 2010»
15 years 3 months ago
Towards Elastic Transactional Cloud Storage with Range Query Support
Cloud storage is an emerging infrastructure that offers Platforms as a Service (PaaS). On such platforms, storage and compute power are adjusted dynamically, and therefore it is i...
Hoang Tam Vo, Chun Chen, Beng Chin Ooi
MOBIHOC
2005
ACM
16 years 4 months ago
Interference-aware topology control and QoS routing in multi-channel wireless mesh networks
The throughput of wireless networks can be significantly improved by multi-channel communications compared with single-channel communications since the use of multiple channels ca...
Jian Tang, Guoliang Xue, Weiyi Zhang
149
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ICCAD
2009
IEEE
133views Hardware» more  ICCAD 2009»
15 years 2 months ago
A parallel preconditioning strategy for efficient transistor-level circuit simulation
A parallel computing approach for large-scale SPICE-accurate circuit simulation is described that is based on a new preconditioned iterative solver. The preconditioner involves the...
Heidi Thornquist, Eric R. Keiter, Robert J. Hoekst...
IPPS
2008
IEEE
15 years 11 months ago
Overcoming scaling challenges in biomolecular simulations across multiple platforms
NAMD† is a portable parallel application for biomolecular simulations. NAMD pioneered the use of hybrid spatial and force decomposition, a technique now used by most scalable pr...
Abhinav Bhatele, Sameer Kumar, Chao Mei, James C. ...