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AMDO
2006
Springer
14 years 11 months ago
Interactive Soft Object Simulation with Quadratic Finite Elements
Abstract. We present a new method to simulate deformable volumetric objects interactively using finite elements. With quadratic basis functions and a non-linear strain tensor, we a...
Johannes Mezger, Wolfgang Straßer
SIGGRAPH
1994
ACM
15 years 1 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
ICCSA
2003
Springer
15 years 2 months ago
Camera Models and Optical Systems Used in Computer Graphics: Part II, Image-Based Techniques
Abstract. In our companion paper [5], we described the optics underlying camera models that have been used in computer graphics, and presented object space techniques for rendering...
Brian A. Barsky, Daniel R. Horn, Stanley A. Klein,...
84
Voted
IPSN
2005
Springer
15 years 3 months ago
Robust computation of aggregates in wireless sensor networks: distributed randomized algorithms and analysis
A wireless sensor network consists of a large number of small, resource-constrained devices and usually operates in hostile environments that are prone to link and node failures. ...
Jen-Yeu Chen, Gopal Pandurangan, Dongyan Xu
65
Voted
COLCOM
2005
IEEE
15 years 3 months ago
Distributed floor control protocols for computer collaborative applications on overlay networks
— Computer supported collaborative applications on overlay networks are gaining popularity among users who are geographically dispersed. Examples of these kinds of applications i...
Shankar M. Banik, Sridhar Radhakrishnan, Tao Zheng...