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» Using Games As a Means for Collaboration
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APSEC
2003
IEEE
15 years 5 months ago
An Extensible Framework for Collaborative Software Engineering
The size, complexity and duration of typical software engineering projects means that teams of developers will work on them. However, with the exception of version control systems...
Carl Cook, Neville Churcher
RECSYS
2010
ACM
15 years 23 hour ago
Multiverse recommendation: n-dimensional tensor factorization for context-aware collaborative filtering
Context has been recognized as an important factor to consider in personalized Recommender Systems. However, most model-based Collaborative Filtering approaches such as Matrix Fac...
Alexandros Karatzoglou, Xavier Amatriain, Linas Ba...
ICSE
2008
IEEE-ACM
15 years 12 months ago
Fostering user-developer collaboration with infrastructure probes
In this paper we present a new variation of cultural probes, called Infrastructure Probes (IP). IPs can be seen as an additional ethnographic method to get a deeper understanding ...
Christian Dörner, Jan Heß, Volkmar Pipe...
IJAMC
2010
94views more  IJAMC 2010»
14 years 10 months ago
Middleware mechanisms for interaction interoperability in Collaborative Virtual Environments
—In this paper, we discuss interaction interoperability in Collaborative Virtual Environments (CVE), intended to mean the ability of two or more users to cooperate despite the he...
Mario Ciampi, Luigi Gallo, Antonio Coronato, Giuse...
IAT
2010
IEEE
14 years 9 months ago
Collaborative Learning of Ontology Fragments by Co-operating Agents
Abstract--Collaborating agents require either prior agreement on the shared vocabularies that they use for communication, or some means of translating between their private ontolog...
Heather S. Packer, Nicholas Gibbins, Nicholas R. J...