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COMSIS
2010
14 years 7 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
ACL
2010
14 years 7 months ago
Personalising Speech-To-Speech Translation in the EMIME Project
In the EMIME project we have studied unsupervised cross-lingual speaker adaptation. We have employed an HMM statistical framework for both speech recognition and synthesis which p...
Mikko Kurimo, William Byrne, John Dines, Philip N....
FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
15 years 1 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
ASSETS
2010
ACM
14 years 9 months ago
Leveraging proprioception to make mobile phones more accessible to users with visual impairments
Accessing the advanced functions of a mobile phone is not a trivial task for users with visual impairments. They rely on screen readers and voice commands to discover and execute ...
Frank Chun Yat Li, David Dearman, Khai N. Truong
IJVR
2007
128views more  IJVR 2007»
14 years 9 months ago
Occlusion Management in Immersive and Desktop 3D Virtual Environments: Theory and Evaluation
—We present an empirical usability experiment studying the relative strengths and weaknesses of three different occlusion management techniques for discovering and accessing obje...
Niklas Elmqvist, Mihail Eduard Tudoreanu