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» Using Reinforcement Learning to Coordinate Better
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CVPR
2008
IEEE
15 years 11 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
NIPS
1993
14 years 10 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
AAAI
2010
14 years 11 months ago
Towards Multiagent Meta-level Control
Embedded systems consisting of collaborating agents capable of interacting with their environment are becoming ubiquitous. It is crucial for these systems to be able to adapt to t...
Shanjun Cheng, Anita Raja, Victor R. Lesser
ACL
2010
14 years 7 months ago
Optimising Information Presentation for Spoken Dialogue Systems
We present a novel approach to Information Presentation (IP) in Spoken Dialogue Systems (SDS) using a data-driven statistical optimisation framework for content planning and attri...
Verena Rieser, Oliver Lemon, Xingkun Liu
CAINE
2008
14 years 11 months ago
Scripted Artificially Intelligent Basic Online Tactical Simulation
For many years, introductory Computer Science courses have followed the same teaching paradigms. These paradigms utilize only simple console windows; more interactive approaches t...
Jesse D. Phillips, Roger V. Hoang, Joseph D. Mahsm...