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» Using Semantics to Improve the Design of Game Worlds
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ICWE
2004
Springer
15 years 5 months ago
Annotation for the Semantic Web During Website Development
While introducing the HTML standard to present information on the World Wide Web, the importance of being able to express the deep structure and meaning of the information was negl...
Peter Plessers, Olga De Troyer
CE
2008
99views more  CE 2008»
14 years 10 months ago
Designing multimedia games for young children's taxonomic concept development
This study aimed to design and evaluate multimedia games which were based on the theories of children's development of taxonomic concepts. Factors that might affect children&...
Yao-Ting Sung, Kuo-En Chang, Meng-Da Lee
EMSOFT
2005
Springer
15 years 5 months ago
Deeply embedded XML communication: towards an interoperable and seamless world
Current consumer electronics devices do not interoperate and are hard to use. Devices use proprietary, device-specific and inflexible protocols. Resources across device classes, s...
Johannes Helander
112
Voted
JNW
2008
149views more  JNW 2008»
14 years 11 months ago
Improving Semantic Web Service Discovery
Semantic Web Services (SWS) propose to extend the traditional Web Services technologies on the way to consolidate ontologies and semantics. This makes it possible to select, integr...
J. Javier Samper, F. Javier Adell, Leo van den Ber...
NETGAMES
2006
ACM
15 years 5 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov