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EMSOFT
2008
Springer
15 years 6 months ago
Portioned EDF-based scheduling on multiprocessors
This paper presents an EDF-based algorithm, called Earliest Deadline Deferrable Portion (EDDP), for efficient scheduling of recurrent real-time tasks on multiprocessor systems. Th...
Shinpei Kato, Nobuyuki Yamasaki
FPLAY
2008
15 years 5 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
EUROMICRO
2007
IEEE
15 years 10 months ago
Compatibility and reuse in component-based systems via type and unit inference
In many branches of industry, the component-based approach to systems design is predominant, e. g., as in embedded control systems which are often modelled using MATLAB/Simulink. ...
Christian Kühnel, Andreas Bauer 0002, Michael...
ASAP
2000
IEEE
184views Hardware» more  ASAP 2000»
15 years 8 months ago
Tradeoff Analysis and Architecture Design of a Hybrid Hardware/Software Sorter
Sorting long sequences of keys is a problem that occurs in many different applications. For embedded systems, a uniprocessor software solution is often not applicable due to the l...
Marcus Bednara, Oliver Beyer, Jürgen Teich, R...
EMSOFT
2005
Springer
15 years 10 months ago
Compiler-guided register reliability improvement against soft errors
With the scaling of technology, transient errors caused by external particle strikes have become a critical challenge for microprocessor design. As embedded processors are widely ...
Jun Yan, Wei Zhang