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» Using Vision for Animating Virtual Humans
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IROS
2006
IEEE
239views Robotics» more  IROS 2006»
15 years 3 months ago
Development of a Facial Expression Imitation System
— In the last decade, face analysis, e.g. face recognition, face detection, face tracking and facial expression recognition, is a very lively and expanding research field. As com...
Do Hyoung Kim, Sung-Uk Jung, Kwang Ho An, Hui Sung...
HCI
2009
14 years 7 months ago
Robust Hybrid Tracking with Life-Size Avatar in Mixed Reality Environment
We have developed a system which enables us to track participant-observers accurately in a large area for the purpose of immersing them in a mixed reality environment. This system ...
Tran Cong Thien Qui, Shang Ping Lee, William Russe...
ICARCV
2002
IEEE
149views Robotics» more  ICARCV 2002»
15 years 2 months ago
A fast method to simulate virtual deformable objects with force feedback
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
Kenneth Sundaraj, César Mendoza, Christian ...
MM
2006
ACM
178views Multimedia» more  MM 2006»
15 years 3 months ago
Multimedia signal processing for behavioral quantification in neuroscience
While there have been great advances in quantification of the genotype of organisms, including full genomes for many species, the quantification of phenotype is at a comparatively...
Peter Andrews, Haibin Wang, Dan Valente, Jih&egrav...
ICMI
2003
Springer
150views Biometrics» more  ICMI 2003»
15 years 2 months ago
Auditory, graphical and haptic contact cues for a reach, grasp, and place task in an augmented environment
An experiment was conducted to investigate how performance of a reach, grasp and place task was influenced by added auditory and graphical cues. The cues were presented at points ...
Mihaela A. Zahariev, Christine L. MacKenzie