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» Using deformations to explore 3D widget design
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CHI
2004
ACM
15 years 9 months ago
Robotic camera control for remote exploration
A video stream from a single camera is often the foundation for situational awareness in teleoperation activities. Poor camera placement, narrow field-of-view and other camera pro...
Stephen B. Hughes, Michael Lewis
ICMCS
2010
IEEE
258views Multimedia» more  ICMCS 2010»
14 years 10 months ago
Optimal depth resolution in plenoptic imaging
Plenoptic cameras1 are able to acquire multi-view content that can be displayed on auto-stereoscopic displays. Depth maps can be generated from the set of multiple views. As it is...
Valter Drazic
CVPR
2011
IEEE
14 years 4 months ago
Multicore Bundle Adjustment
We present the design and implementation of new inexact Newton type Bundle Adjustment algorithms that exploit hardware parallelism for efficiently solving large scale 3D scene re...
Changchang Wu, Sameer Agarwal, Brian Curless, Stev...
GCC
2004
Springer
15 years 2 months ago
Image-Based Walkthrough over Internet on Mobile Devices
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao
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ESTIMEDIA
2003
Springer
15 years 2 months ago
A Component Oriented Simulator for HW/SW Co-Designs
In order to extensively explore design space one has to specify a n a very abstract level. Transforming a specification into a correct implementation is usually an error prone tas...
Alexander Paar, Haitao Du, Nader Bagherzadeh