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CANDC
2011
ACM
13 years 9 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
TVCG
2011
257views more  TVCG 2011»
14 years 4 months ago
A Spatially Augmented Reality Sketching Interface for Architectural Daylighting Design
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
MHCI
2009
Springer
15 years 4 months ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
IWC
2010
132views more  IWC 2010»
14 years 8 months ago
Audio makes a difference in haptic collaborative virtual environments
In this paper a study is presented which aimed at exploring the effects of audio feedback in a haptic and visual interface supporting collaboration among sighted and people who ca...
Jonas Moll, Yingying Huang, Eva-Lotta Sallnäs
SPE
1998
118views more  SPE 1998»
14 years 9 months ago
Implementing a Zooming User Interface: Experience Building Pad++
We are investigating a novel user interface paradigm based on zooming, in which users are presented with a zooming view of a huge planar information surface. We have developed a s...
Benjamin B. Bederson, Jonathan Meyer