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SRDS
2005
IEEE
15 years 6 months ago
Enforcing Enterprise-wide Policies Over Standard Client-Server Interactions
We propose and evaluate a novel framework for enforcing global coordination and control policies over interacting software components in enterprise computing environments. This fra...
Zhijun He, Tuan Phan, Thu D. Nguyen
NETGAMES
2003
ACM
15 years 5 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
CIKM
2007
Springer
15 years 6 months ago
Improving the classification of newsgroup messages through social network analysis
Newsgroup participants interact with their communities through conversation threads. They may respond to a message to answer a question, debate a topic, support or disagree with a...
Blaz Fortuna, Eduarda Mendes Rodrigues, Natasa Mil...
116
Voted
CCE
2005
15 years 9 days ago
Use of parallel computers in rational design of redundant sensor networks
A general method to design optimal redundant sensor network even in the case of one sensor failure and able to estimate process key parameters within a required accuracy is propos...
Carine Gerkens, Georges Heyen
74
Voted
ESANN
2003
15 years 1 months ago
Semi-automatic acquisition and labelling of image data using SOMs
Abstract. Application of neural networks for real world object recognition suffers from the need to acquire large quantities of labelled image data. We propose a solution that acq...
Gunther Heidemann, Axel Saalbach, Helge Ritter