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IJVR
2006
119views more  IJVR 2006»
14 years 11 months ago
Viewpoint Usability for Desktop Augmented Reality
In this paper, we have investigated the comparative usability among three different viewing configurations of augmented reality (AR) system that uses a desktop monitor instead of a...
Seokhee Jeon, HyeongSeop Shim, Gerard Jounghyun Ki...
VRST
2003
ACM
15 years 5 months ago
Super wide viewer using catadioptrical optics
Many applications have used a Head-Mounted Display (HMD), such as in virtual and mixed realities, and tele-presence. The advantage of HMD systems is the ease of feeling a 3D world...
Hajime Nagahara, Yasushi Yagi, Masahiko Yachida
ICAT
2003
IEEE
15 years 5 months ago
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
SIGGRAPH
1995
ACM
15 years 3 months ago
A frequency-domain analysis of head-motion prediction
The use of prediction to eliminate or reduce the effects of system delays in Head-Mounted Display systems has been the subject of several recent papers. A variety of methods have ...
Ronald Azuma, Gary Bishop
ICPR
2006
IEEE
16 years 25 days ago
Configuring Mixed Reality Environment
We present a practical framework for registering a Mixed Reality(MR) environment of an arbitrary number of agents. Each agent consist of a head mounted display (HMD), which consis...
Imran N. Junejo, Xiaochun Cao, Hassan Foroosh