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» Using ubiquitous computing in interactive mobile marketing
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133
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HUC
1999
Springer
15 years 8 months ago
Augmented Workspace: The World as Your Desktop
We live in a three dimensional world, and much of what we do and how we interact in the physical world has a strong spatial component. Unfortunately, most of our interaction with t...
Kelly L. Dempski
156
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EENERGY
2010
15 years 7 months ago
Mobile networks unplugged
Mobile network access has seemingly become ubiquitous in industrialized countries. With data services becoming sufficiently fast, usable, and affordable, demand is growing rapidly...
Jukka Manner, Marko Luoma, Jörg Ott, Jyri H&a...
174
Voted
CONEXT
2009
ACM
15 years 4 months ago
Cool-Tether: energy efficient on-the-fly wifi hot-spots using mobile phones
We consider the problem of providing ubiquitous yet affordable Internet connectivity to devices at home, at work, and on the move. In this context, we take advantage of two signif...
Ashish Sharma, Vishnu Navda, Ramachandran Ramjee, ...
112
Voted
CHI
2006
ACM
16 years 4 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
133
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EICS
2009
ACM
15 years 7 months ago
Plug-and-design: embracing mobile devices as part of the design environment
Due to the large amount of mobile devices that continue to appear on the consumer market, mobile user interface design becomes increasingly important. The major issue with many ex...
Jan Meskens, Kris Luyten, Karin Coninx