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» Validation of Object Oriented Models using Animation
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VISUALIZATION
2002
IEEE
15 years 5 months ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
LREC
2008
139views Education» more  LREC 2008»
15 years 1 months ago
Automatic Learning and Evaluation of User-Centered Objective Functions for Dialogue System Optimisation
The ultimate goal when building dialogue systems is to satisfy the needs of real users, but quality assurance for dialogue strategies is a non-trivial problem. The applied evaluat...
Verena Rieser, Oliver Lemon
TOG
2002
123views more  TOG 2002»
15 years 4 days ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
113
Voted
ICAT
2003
IEEE
15 years 5 months ago
Extracting Rheological Properties of Deformable Objects with Haptic Vision
In this paper, we propose a novel approach to extracting rheological properties of deformable objects based on Haptic vision, which was proposed for vision-based automatic constru...
Naoki Ueda, Kiyotaka Kushihama, Shin-iti Hirai, Hi...
99
Voted
ICRA
2005
IEEE
186views Robotics» more  ICRA 2005»
15 years 6 months ago
CPG-Based Manipulation: Adaptive Switchings of Grasping Fingers by Joint Angle Feedback
Abstract— Human can efficiently grasp and dextrously manipulate various objects using their fingers cooperatively. When they attain proficiency in the rotating manipulation of...
Yuichi Kurita, Kazuyuki Nagata, Jun Ueda, Yoshio M...