We introduce a simple hierarchical design technique for using dynamic domino circuits to build high-performance self-timed data path circuits. We wrap the dynamic domino circuit i...
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
In this paper, we consider a discrete-time finite-capacity queue with Bernoulli arrivals and batch services. In this queue, the single server has a variable service capacity and s...
Xeung W. Yi, Nam K. Kim, Bong K. Yoon, Kyung C. Ch...
Retrieval systems rank documents according to their retrieval status values (RSV) if these are monotonously increasing with the probability of relevance of documents. In this work,...
We study the case where agents have preferences over ranges (intervals) of values, and we wish to elicit and aggregate these preferences. For example, consider a set of climatologi...