Sciweavers

1324 search results - page 153 / 265
» Vector Geometry for Computer Graphics
Sort
View
121
Voted
IMR
2003
Springer
15 years 7 months ago
Meshing of Diffusion Surfaces for Point-Based Tensor Field Visualization
The visualization of 3D vector and tensor fields in a 2D image is challenging because the large amount of information will either be mixed during projection to 2D or lead to seve...
Ralf Sondershaus, Stefan Gumhold
SMA
2008
ACM
139views Solid Modeling» more  SMA 2008»
15 years 2 months ago
An incremental approach to feature aligned quad dominant remeshing
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-dominant mesh with edges aligned to the principal directions of the underlying geome...
Yu-Kun Lai, Leif Kobbelt, Shi-Min Hu
ACCV
2010
Springer
14 years 9 months ago
Indoor Scene Classification Using Combined 3D and Gist Features
Abstract. Scene categorization is an important mechanism for providing high-level context which can guide methods for a more detailed analysis of scenes. State-of-the-art technique...
Agnes Swadzba, Sven Wachsmuth
119
Voted
IWVF
2001
Springer
15 years 6 months ago
The Shock Scaffold for Representing 3D Shape
The usefulness of the 3D Medial Axis (MA) is dependent on both the availability of accurate and stable methods for computing individual MA points and on schemes for deriving the l...
Frederic F. Leymarie, Benjamin B. Kimia
SGP
2007
15 years 4 months ago
Triangulations with locally optimal Steiner points
We present two new Delaunay refinement algorithms, second an extension of the first. For a given input domain (a set of points or a planar straight line graph), and a threshold an...
Hale Erten, Alper Üngör